3D Abstract Wallpapers

These wallpapers were created in a free program called jwildfire Click on an image to view it in full size. These are all free to use!

How to make these
  • Download jwildfire (it's free!) - you don't need the Steam version, you just need to make sure you install Java first.
  • On the launcher, make sure to adjust the amount of RAM the program is allowed to use. I generally put in half of my total here.
  • Once you open the program, at the top-left there's a dropdown called Rnd Flame-Generator. You can change these options to generate different designs.
  • Click on Random Batch at the top to generate a random list of designs. (Note: The designs will not look high-quality in the preview.)
  • Right-click a design on the left to select it.
  • Once you've selected a design, you can modify the colors and some other settings at the bottom.
  • When you're ready to render your design, select the size and quality you'd like at the top right. Then, click on Render at the top left (NOT "Render Batch"). It takes some time to render depending on the power of your PC.
  • Tips:
    • It takes a while to render an image, and the previews aren't accurate. If you want a better 'preview' of how your render will look, you can render it at the lowest quality setting and the lowest resolution before trying your final version.
    • To quickly change up the color scheme, select the Gradient tab at the bottom and click Rnd grd to generate new colors. You can also choose a gradient or play with color shift. Click through the different options in this tab to customize your creation even further.
    • To generate slight variations of your image, click on the Quick mutations tab. Then click on the Mutate button and several variations will appear at the bottom.
    • For cool patterns, click on Scripts and Custom-Buttons on the right sidebar and open the Built-in scripts folder. Double-click to apply a script.
    • If you want your final product to look super crisp, you can go to the Anti-Aliasing tab at the bottom, and change Spatial oversampling to a value above 3. Note this will take much longer to render! And it doesn't save this option so you must select it for each new render.
    • If you have a really fancy GPU (like one with raytracing), you can click the 'GPU' button to the left of the preview to render using your GPU. This will be much faster than CPU rendering.